We’ve taken a bit of a break since releasing the 1.5 update for Master Thief, but we’re getting back into it now.
Our current focus is getting making the Ouya version of the game release worthy. The gameplay itself is good to go, as anyone who saw us or played the game at AVCon will already know – our Ouya console was rockin’ the game all weekend. Some bits of the UI and menu need some updates to suit, though, and we’ve got some polishing and testing and a few known gamepad issues to work out with the menu.
I really want to thank a couple of Master Thief players who took the time to send us bug reports over the last week. You each brought different and really important bugs to our attention, and also provided the extra info we needed to track them down easily. If you’re reading this, you know who you are!
One of the two is already fixed, and an update to address the other is being submitted for both iOS and Google Play as I type.